Past Future Entertainment offers digital creative services.






Specializations – a set of interlocking skills built over many years of experience:
- Game design for video games & tabletop game projects
- Writing & reviewing of game design documents (EN/NL)
- Fictional content creation: worlds, characters, stories, quests, dialogs
- 2D digital map design of fictional environments for games & narratives
- 3D environment creation & level design for games, visuals, experiences
- Optimized, game-ready 3D asset creation: props & modular architectural kits
- Analysis & leverage of complex projects, systems & workflows
- Creation of visual overviews: one-pagers, maps, charts, pitches
- Concept designs & mock-ups for Graphical User Interfaces
- Creative project management, unblocking your productivity
- Defining optimized functional, technical & asset requirements
- Exploratory software testing with a detailed reporting of all findings
Remote work for ad hoc or planned assignments.
I offer both flexible (rate per hour) and fixed prices (per task).

–> Send me an e-mail <–

Tell me about your project needs, vision, needs, doubts, or discuss any question.
Feel free to connect on LinkedIn via my personal profile and/or company page!


My favorite tools: Unreal Engine 5, Blender, Photoshop, Premiere, Trello, SourceTree, Articy: Draft, World Machine, Reason, a synthesizer, and a MIDI Keyboard.

Why hire me?
I have a professional bachelor degree in applied informatics, studied one full year of film and one full year of digital arts and entertainment. That were the basics: after that I collected over five years of professional consultancy experience for multiple international companies, after which I started my own company with Past Future Entertainment.
I embrace lifelong learning: I continuously study, take new courses, follow up on relevant technology for the digital entertainment industry. I also actively work on several digital entertainment projects. I really thrive in complex settings and I like challenging projects.
I combine creative, design, entertainment, and technical IT skills into a versatile profile.
Writing, designs, digital audio, environmental storytelling, composition & design principles are as important to me as the technical side of digital creative productions.
My part-time availability ensures a peak performance, focus, and top-quality output can go to your project during my most productive hours of the day. All creative assignments include IP transfers by default, ensuring you retain full rights to your project. I am familiar with Non-Disclosure Agreements, IP transfers and copyright. Expect professional, efficient communication in English and/or Dutch, and rather some extra questions over assumptions.
Let’s talk about your project and what you need.


Talking is free! E-mail me today at:
contact[at]past-future-entertainment.com



I strongly believe remote work is win-win for both clients and creatives. Here‘s why:
I work very efficiently from my own office in Belgium with a custom, optimized hard- & software setup. A powerful workstation with multiple screens, good sound, customized professional tools and software, a fast reliable internet connection, and most importantly: a door that can be closed, with no distractions around. This way, I can work with full focus and at peak performance. This tailor made setup was built from scratch and optimized precisely.
I am a big advocate of focus goal work sessions. During such sessions, I put my smartphone away, and close my mailbox and all distractions until the session is over.
I learned from experience that my best work and productivity peaks when I can lock out all external distractions for a serious amount of time. This can sound as quite obvious, but the ability to do that is by far not a default in many work environments and offices! I also avoid multitasking, fixed commutes, and (pointless) meetings that don’t absolutely require my presence. I am convinced that (open) office spaces can distract creatives from achieving their core goals and managing their tasks in a performant way. Shared workspace setups can certainly work and have their value for certain businesses models, teams or personalities. However in my own creative work, I discovered long ago that I really thrive outside the nine-to-five mindset, and within a creative, distraction-free workspace. That’s important and why I choose to offer remote work only: it’s a big win for both you and me.
Of course we can meet in real life or over video call whenever required. Before any new collaboration, I offer a free call to feel if there is a mutual click before we work together.
I wish you a great & creative day, and the best of luck with your projects!
Feel free to reach out to me via e-mail. You can also check out this “about Past Future Entertainment” post for more info on some of my creative projects and the company itself.

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Note: game design ≠ game programming. I offer game design, (interactive) 3D environment creation and related services on demand, primarily aimed at games, (digital) creative projects, and entertainment projects.